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NotesMath AA HLTopic 3.16The cross product by components
Back to Math AA HL Topics
3.16.13 min read

The cross product by components (Math AA HL)

IB Mathematics: Analysis and Approaches · Unit 3

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Contents

  1. 1What the cross product is
  2. 2Computing v×w from a determinant
Two vectors in, a perpendicular vector out: Hold two pencils meeting at a point — they span a flat sheet. The cross product v×w is a brand-new vector that sticks straight out of that sheet, at right angles to both pencils.

Dot product v·w

  • Gives a number.

Cross product v×w

  • Gives a vector.
  • So v×w has both a direction (out of the plane) and a length (you'll meet its length in 3.16.2).
Only in 3D: The cross product is defined for three-dimensional vectors only. The result lives in 3D too, and (by its right-angle property) it can never lie flat inside the plane of v and w.

IB-style question — cross product of the axis vectors

Let i, j, k be the unit vectors along the x-, y-, z-axes.

Find i×j and describe its direction.

Step by step

  1. Write i = (1, 0, 0) and j = (0, 1, 0) and apply the rule (built in §2).
  2. Simplify each component.
  3. i and j lie in the horizontal (x-y) plane, so their cross product points straight up the z-axis.

Final answer

i×j = k — perpendicular to both, pointing along the positive z-axis.

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The determinant pattern: For v = (v₁, v₂, v₃) and w = (w₁, w₂, w₃), the components of v×w come from a 3×3 determinant.

The pattern

  • Each component leaves out its own row and cross-multiplies the other two.
  • There is a minus sign on the middle (j) component.
Cross product as a determinant — note the minus sign built into the middle component.
A reliable hand-method: For each component, cover its own row and cross-multiply the leftover 2×2 block (top-left × bottom-right − top-right × bottom-left):

1st (i): rows 2,3 → v₂w₃ − v₃w₂.

2nd (j): v₃w₁ − v₁w₃ (this is −(v₁w₃ − v₃w₁), so the sign is already handled).

3rd (k): v₁w₂ − v₂w₁.

IB-style question — cross product by components

Let v = (2, 3, 1) and w = (1, −1, 4).

Find v×w.

Step by step

  1. First (i) component: v₂w₃ − v₃w₂.
  2. Second (j) component: v₃w₁ − v₁w₃.
  3. Third (k) component: v₁w₂ − v₂w₁.
  4. Assemble the vector.

Final answer

v×w = (13, −7, −5).

IB-style question — order matters

Using v = (2, 3, 1) and w = (1, −1, 4) from above, find w×v.

Step by step

  1. Swapping the order reverses every component: w×v = −(v×w).
  2. Negate each component of v×w = (13, −7, −5).

Final answer

w×v = (−13, 7, 5) — the same line but opposite direction (anti-commutative).

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Let and be non-zero, non-parallel vectors in three dimensions.

why .
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Related Math AA HL Topics

Continue learning with these related topics from the same unit:

3.1.1Distance & midpoint (3D)3.1.2Volume & surface area3.1.3Angles in 3D3.1.4Solids in 3D coordinates
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Improve your exam techniqueCommand terms, paper structure, and mark-scheme tips for Math AA HL
Previous3.15.2Classifying lines: parallel, intersecting, skewNextLength of v×w and areas3.16.2

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