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What is a free-body diagram?
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All Flashcards in Topic 1.2
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1.2.112 cards
What is a free-body diagram?
A sketch of **one object as a dot**, with an **arrow for every force acting ON it** (and nothing it pushes on other things).
What does 'translational equilibrium' mean?
The **net (resultant) force is zero**, so the object stays at rest or moves at **constant velocity**.
Is a force a vector or a scalar?
A **vector** — it has a size (in newtons) **and** a direction.
Components of a force A at angle θ to the horizontal?
Horizontal $A_{H} = A\cos\theta$, vertical $A_{V} = A\sin\theta$. **Given** in the data booklet.
'Resolve' a force — what does it mean?
Split it into a **horizontal** and a **vertical** part that together do the same job.
Which is cos, which is sin (angle from the horizontal)?
**cos** = the side **next to** the angle (horizontal); **sin** = the side **opposite** it (vertical).
What is tension?
A **pull along a rope or string**, acting on the object **away** from it along the rope.
How do you apply equilibrium to a 2-D force problem?
Resolve every force, then set the total to **zero in each direction separately** (left = right, up = down).
Why is the tension in a nearly-horizontal rope so large?
Only its **small vertical part** ($A\sin\theta$) holds the weight, so the **full tension** must be huge.
Formula for weight?
$F_g = mg$ — mass × gravitational field strength (g = 9.8 N kg⁻¹). **Given** in the data booklet.
Equilibrium vs at rest — same thing?
**No.** At rest is one case; moving at **constant velocity** is also equilibrium (net force still zero).
A force makes 50° with the horizontal. Which component is bigger?
The **horizontal** ($A\cos 50°$) is slightly larger, since cos 50° > sin 50° — but check the angle's reference each time.
1.2.212 cards
State Newton's first law.
With **zero net force**, an object stays at rest or keeps moving at **constant velocity**. (Motion needs no force — only a change in motion does.)
State Newton's second law.
The **net force** equals mass × acceleration: **F = ma**, with the acceleration in the same direction as the net force.
State Newton's third law.
If A exerts a force on B, then **B exerts an equal and opposite force on A**. The pair acts on **different objects**.
What is the unit of force?
The **newton (N)**. 1 N = 1 kg m s⁻² (the force that gives a 1 kg mass an acceleration of 1 m s⁻²).
Which force do you put into F = ma?
The **net (resultant)** force — every force on the object added together, with direction.
Why don't Newton's third-law pairs cancel out?
Because they act on **different objects**. Two forces only cancel when they act on the **same** object.
Two objects joined by a string — what do they have in common?
The **same acceleration** — connected bodies move together.
How do you find the tension in a string joining two masses?
Apply **F = ma** to **one** of the masses on its own: tension = that mass × the shared acceleration.
An elevator accelerates upward. Is the cable tension bigger or smaller than the weight?
**Bigger** — the cable must support the weight **and** provide the extra net force to accelerate it up (T − mg = ma).
Formula linking net force and acceleration?
$F = ma = \dfrac{\Delta p}{\Delta t}$ — net force = mass × acceleration = rate of change of momentum.
A 5.0 kg mass feels a 20 N net force. Acceleration?
a = F ÷ m = 20 ÷ 5.0 = **4.0 m s⁻²**.
Net force vs single force?
A **single** force is just one push/pull; the **net** force is all of them combined. Only the net force goes into F = ma.
1.2.311 cards
Define friction.
The force that **resists sliding** between two surfaces in contact; it always **opposes the motion** (or attempted motion).
Static vs dynamic friction?
**Static** acts while the object is **still** (grows to match the push, up to μ_s R). **Dynamic** acts while it is **sliding** (a fixed μ_d R).
Rule for static friction?
$F_f \le \mu_s R$ — friction can be anything up to a maximum of μ_s R.
Rule for dynamic (sliding) friction?
$F_f = \mu_d R$ — a fixed value while the object moves.
What is R (the normal force)?
The **support force** from the surface, perpendicular to it. On flat ground **R = mg**. Also written F_N.
Minimum force to start an object moving?
**μ_s R** — you must beat the **maximum static** friction (use μ_s, not μ_d).
Which is usually bigger, static or dynamic friction?
The **maximum static** friction — that's why it's harder to start something moving than to keep it moving.
Why is μ dimensionless?
μ = F_f ÷ R is a **force ÷ a force**, so the newtons cancel — it has **no unit** (a pure number).
Find the friction on a 10 kg box sliding on flat ground, μ_d = 0.20 (g = 9.8).
R = mg = 98 N, so F_f = μ_d R = 0.20 × 98 = 19.6 ≈ 20 N.
Does friction depend on the contact area?
**No** (in this model) — it depends on μ and the normal force R, not on how big the contact patch is.
Typical range of μ values?
Usually between **0 and 1** (e.g. ~0.3 for many everyday surfaces); it can exceed 1 for very grippy surfaces.
1.2.412 cards
State Archimedes' principle.
The **buoyancy (upthrust) force** on an object equals the **weight of the fluid it pushes aside** (displaces).
What is buoyancy (upthrust)?
The **upward force** a fluid exerts on an object, because the fluid presses harder underneath than on top.
Formula for the buoyancy force?
$F_b = \rho V g$ — fluid density × displaced (submerged) volume × g. **Given** in the data booklet.
In F_b = ρVg, whose density is ρ?
The **fluid's** density — not the object's.
In F_b = ρVg, what is V?
The **submerged** volume — the volume of fluid pushed aside.
When does an object float?
When it is **less dense** than the fluid, so the buoyancy can balance its weight.
Condition for a floating object (equilibrium)?
Buoyancy = weight: $\rho_{fluid} V_{sub}\, g = \rho_{obj} V_{total}\, g$.
Fraction of a floating object that is submerged?
The **density ratio**: ρ_object ÷ ρ_fluid.
Formula for density?
$\rho = \dfrac{m}{V}$ — mass ÷ volume. **Given** in the data booklet.
Same fluid, two objects of different size — how do their upthrusts compare?
Buoyancy ∝ submerged volume (F_b = ρVg), so the ratio of upthrusts = ratio of submerged volumes.
Why is most of an iceberg underwater?
Ice (≈9.2 × 10²) is only slightly less dense than seawater (≈1.03 × 10³), so the submerged fraction ≈ 0.89.
Common buoyancy mistake to avoid?
Using the **object's** density for ρ, or the **whole** volume when only part is submerged.
1.2.511 cards
What is drag (fluid resistance)?
A **resistive force** a fluid (air or liquid) exerts on an object moving through it. It points **against the motion** and **grows with speed**.
What is terminal velocity?
The **steady (constant) speed** a falling object reaches when the **drag balances the weight**, so the net force — and the acceleration — is zero.
What is 'viscosity'?
How **thick or sticky** a fluid is (symbol η, unit Pa s). Honey has high viscosity; water has low viscosity.
Stokes' law for drag on a small sphere?
$F_d = 6\pi\eta r v$ — drag grows with viscosity η, radius r and speed v. **Given** in the data booklet.
Force condition at terminal velocity?
**Weight = drag**: $mg = 6\pi\eta r v$ (net force zero, so steady speed).
Acceleration just after release?
About **g** — there's no drag yet because the speed is zero.
How does acceleration change as an object falls through air?
It **starts near g and decreases to zero** as drag builds up — it is **not** constant.
What does the flat part of a v–t graph for a falling object show?
The **terminal velocity** — speed constant, acceleration zero, drag = weight.
How does terminal velocity scale with radius (same material, same fluid)?
**v ∝ r²** — weight ∝ r³ and Stokes drag ∝ r, so doubling the radius gives **4×** the terminal velocity.
Common drag/terminal-velocity trap?
Assuming the acceleration is **constant** while falling. It isn't — it falls from ≈ g to zero as drag grows.
Why does an oil drop falling at constant speed have weight = drag?
Constant speed ⇒ no acceleration ⇒ net force = 0, so the upward drag exactly balances the downward weight.
1.2.611 cards
What is centripetal force?
The **net (resultant) force** that points **toward the centre** of a circle and keeps an object moving in that circle.
Which direction do the centripetal force and acceleration point?
**Toward the centre**, along the radius — never along the direction of motion.
Does an object at steady speed in a circle accelerate?
**Yes** — its direction keeps changing, so its velocity changes (it accelerates toward the centre).
Formula for centripetal force?
$F_c = \dfrac{mv^2}{r}$ — from $F = ma$ with $a = \dfrac{v^2}{r}$.
Given formula for centripetal acceleration?
$a = \dfrac{v^2}{r} = \omega^2 r = \dfrac{4\pi^2 r}{T^2}$ (in the data booklet).
Given formula for the speed around a circle?
$v = \dfrac{2\pi r}{T} = \omega r$ (in the data booklet).
If the speed doubles, what happens to the centripetal force?
It becomes **4× bigger** — because $F_c \propto v^2$.
Tension at the lowest point of a vertical circle?
$T - mg = \dfrac{mv^2}{r}$, so $T = mg + \dfrac{mv^2}{r}$ — the tension is **greater** than the weight.
What supplies the centripetal force for a car on a flat bend?
**Friction** between the tyres and the road (pointing toward the centre).
Common trap: is F_c an extra force on a free-body diagram?
**No** — F_c is the **net** of the real forces (friction, tension, gravity, normal). Never draw it as a separate arrow.
Whirl a 1.5 kg ball, r = 2.0 m, v = 4.0 m s⁻¹. Centripetal force?
$F_c = \dfrac{1.5 \times 4.0^2}{2.0} = 12$ N.
1.2.711 cards
Define momentum.
The **mass × velocity** of an object — how much motion it has. p = mv, unit kg m s⁻¹. It is a **vector** (has direction).
Define impulse.
The **average force × the time** it acts for, J = FΔt. It equals the **change in momentum** (Δp). Unit: N s.
What is the unit of momentum?
**kg m s⁻¹**. Impulse uses **N s**, which is the same unit.
Formula for momentum?
$p = mv$ — mass × velocity (given in the data booklet).
Formula for impulse?
$J = F\Delta t = \Delta p$ — force × time = change in momentum (given).
How do you find the average force in a collision?
$F = \dfrac{\Delta p}{\Delta t}$ — the change in momentum ÷ the contact time (given form of Newton's 2nd law).
What does the area under a force–time graph give?
The **impulse** — which equals the **change in momentum**.
A ball bounces straight back at the same speed. Is its change in momentum zero?
**No** — the direction flips, so Δp = m(v + u) = 2mu. Bouncing changes momentum more than stopping.
Why do air bags and crumple zones reduce injury?
They **increase the contact time** Δt. Since F = Δp/Δt, a longer time means a **smaller force** for the same change in momentum.
A 0.50 kg ball at rest gets a 6.0 N s impulse. Final speed?
Δp = J = 6.0 kg m s⁻¹, so v = p/m = 6.0 ÷ 0.50 = 12 m s⁻¹.
Link impulse to kinetic energy from rest.
Impulse gives momentum p = J; then $E_k = \dfrac{p^2}{2m} = \dfrac{1}{2}mv^2$ once you have the speed.
1.2.812 cards
Define momentum.
**Momentum p = mv** — mass × velocity. It is a **vector** (has direction). Unit: kg m s⁻¹.
State the law of conservation of momentum.
If no external force acts, the **total momentum before = total momentum after** a collision or explosion.
Is momentum conserved in an inelastic collision?
**Yes** — momentum is conserved in **every** collision (with no outside force), elastic or inelastic.
What is an elastic collision?
One where the **total kinetic energy is also conserved** (KE before = KE after). Objects bounce cleanly.
What is a perfectly inelastic collision?
One where the objects **stick together** and move as one. Momentum is conserved, but the **most kinetic energy is lost** (to heat/sound).
How do you test if a collision is elastic?
Compare **total KE before** and **total KE after** (E_k = ½mv²). If they're equal, it's elastic.
Why do velocities need + and − signs?
Velocity has direction — objects moving opposite ways get opposite signs, or the momentum total is wrong.
Two objects stick together — how do you write the 'after' side?
As **one combined mass** at one common velocity: (m₁ + m₂)v.
Formula for momentum of one object?
$p = mv$ (given in the data booklet).
Formula for kinetic energy?
$E_k = \tfrac{1}{2}mv^2$ (given) — used to test elasticity.
In a collision, is kinetic energy always conserved?
**No** — only in an **elastic** collision. In an inelastic one some KE becomes heat/sound.
Fraction of KE lost when things stick?
(KE before − KE after) ÷ KE before. It's never zero for a sticking (perfectly inelastic) collision.
Topic 1.2 study notes
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