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c059741
NotesMath AI HLTopic 4.7Discrete Random Variables
Back to Math AI HL Topics
4.7.11 min read

Discrete Random Variables (Math AI HL)

IB Mathematics: Applications and Interpretation • Unit 4

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Contents

  • What is a random variable
  • Probability distributions
  • Expected value and variance
  • Linear transformations

Random variables

Random variable X: Numerical outcome of random experiment.

Discrete: countable values (e.g., 0,1,2...).

Continuous: any value in range.

A discrete probability distribution: bar heights are probabilities summing to 1; E(X) is the long-run average.

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Worked example

Coin flipped 3 times.

Let X=number of heads.

What are possible values?

Solution

  1. All outcomes: HHH, HHT, HTH, HTT, THH, THT, TTH, TTT
  2. X can be: 0 heads (TTT), 1 head (3 ways), 2 heads (3 ways), 3 heads (HHH)
  3. X ∈ {0,1,2,3} - discrete random variable

Final answer

Discrete RV: X ∈ {0,1,2,3}.

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Probability distributions

Probability mass function (PMF): For each value x, assign probability P(X=x).

All probabilities sum to 1.

Worked example

Coin 3 times, X=heads.

Find P(X=0), P(X=1), P(X=2), P(X=3).

Solution

  1. P(X=0)=1/8 (1 way)
  2. P(X=1)=3/8 (3 ways)
  3. P(X=2)=3/8 (3 ways)
  4. P(X=3)=1/8 (1 way)
  5. Total: 1/8+3/8+3/8+1/8=1 ✓

Final answer

PMF table complete, probabilities sum to 1.

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Expected value (mean) and variance

Worked example

From coin example: find E(X) and Var(X).

Solution

  1. E(X)=0(1/8)+1(3/8)+2(3/8)+3(1/8)
  2. E(X)=0+3/8+6/8+3/8=12/8=1.5
  3. E(X2)=0²(1/8)+1²(3/8)+2²(3/8)+3²(1/8)=15/8
  4. Var(X)=15/8-1.5²=15/8-2.25=0.75

Final answer

E(X)=1.5, Var(X)=0.75, SD(X)=√0.75≈0.87.

IB-style question — find a value from E(X) [5 marks]

In a board game, a player moves a token and the score X (in points) has the distribution below, where n is a positive whole number.

x: −2, 1, n

P(X = x): 0.4, 0.45, 0.15

The expected score is E(X) = 1.

(a) Show that the probabilities given are consistent with a valid distribution.

(b) Find the value of n.

Step by step

  1. (a) Check the probabilities add to 1.
  2. They sum to 1 and each lies between 0 and 1, so the distribution is valid.
  3. (b) Write the expected value with n still unknown and set it equal to 1.
  4. Simplify the known terms.
  5. Collect and solve for n.

Final answer

(a) The probabilities add to 1 (and each is between 0 and 1), so the distribution is valid. (b) n = 9.

IB-style question — is the game fair?

A game costs $2 to play. You win $5 (net gain $3) with probability 0.3, otherwise you lose your $2.

(a) Find the expected gain per play. (b) Is the game fair? (c) Find the expected number of wins in 50 plays.

Step by step

  1. (a) E(gain) = Σ (gain × probability).
  2. (b) A fair game has E = 0. Here E = −$0.50, so it is NOT fair (it favours the house).
  3. (c) Expected number of wins = n × P(win) (this is np, not E(gain)).

Final answer

(a) −$0.50. (b) not fair. (c) 15 wins.

Multiply each gain by its probability and add for E(gain); a fair game needs that total to be 0. The expected COUNT of wins is a separate n×p calculation.

Interactive diagram

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Linear transformations

Key insight: E changes linearly.

Variance: only a² matters (not b).

Worked example

E(X)=1.5, Var(X)=0.75.

Find E(2X+5) and Var(2X+5).

Solution

  1. E(2X+5)=2E(X)+5=2(1.5)+5=8
  2. Var(2X+5)=2²Var(X)=4(0.75)=3

Final answer

E=8, Var=3, SD≈1.73.

IB Exam Questions on Discrete Random Variables

Practice with IB-style questions filtered to Topic 4.7.1. Get instant AI feedback on every answer.

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How Discrete Random Variables Appears in IB Exams

Examiners use specific command terms when asking about this topic. Here's what to expect:

Define

Give the precise meaning of key terms related to Discrete Random Variables.

AO1
Describe

Give a detailed account of processes or features in Discrete Random Variables.

AO2
Explain

Give reasons WHY — cause and effect within Discrete Random Variables.

AO3
Evaluate

Weigh strengths AND limitations of approaches in Discrete Random Variables.

AO3
Discuss

Present arguments FOR and AGAINST with a balanced conclusion.

AO3

See the full IB Command Terms guide →

Related Math AI HL Topics

Continue learning with these related topics from the same unit:

4.1.1Population and Samples
4.1.2Data Classification
4.1.3Sampling Techniques
4.1.4Data Reliability and Outliers
View all Math AI HL topics

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4.6.2Tree Diagrams and Conditional Probability
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Variance and Standard Deviation4.7.2

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