aımnova
DashboardMy LearningCrash CoursesStudy Plan

Aimnova site navigation

Stay in the loop

Get the latest study resources and updates

New features, study tips and exam insights — straight to your inbox.

IB Diploma

  • IB Past Papers
  • IB Study Notes
  • IB Question Bank
  • IB Mock Exams
  • IB Revision

IB Subjects

  • IB Math AA
  • IB Math AI
  • IB Economics
  • IB Business Management
  • IB Physics
  • IB Biology
  • View all IB subjects→

IB Past Papers

  • IB Math AA HL Past Papers
  • IB Math AA SL Past Papers
  • IB Math AI HL Past Papers
  • IB Math AI SL Past Papers
  • IB Economics HL Past Papers
  • IB Economics SL Past Papers
  • IB ESS Past Papers
  • View all past papers→

Study Resources

  • Study Notes
  • Question Bank
  • Mock Exams
  • Crash Courses
  • Flashcards
  • Revision Guide
  • Exam Skills
  • Command Terms
  • Grade Calculator
  • Exam Timetable 2026

Aimnova

  • Features
  • Pricing
  • For Teachers
  • For Schools
  • For Parents
  • About Us
  • Blog
  • Contact
aımnova

IB study, practice and feedback built around the real exam.

TermsPrivacyCookies·© 2026 Aimnova. All rights reserved.c1e448f

Aimnova is not affiliated with or endorsed by the International Baccalaureate Organization (IB).

NotesMath AI HLTopic 3.12Collisions & closest approach
Back to Math AI HL Topics
3.12.24 min read

Collisions & closest approach (Math AI HL)

IB Mathematics: Applications and Interpretation · Unit 3

Exam preparation

Practice the questions examiners actually ask

Our question bank mirrors real IB exam papers. Practice under timed conditions and track your progress across topics.

Start Practicing

Contents

  1. 1Collision vs paths crossing
  2. 2Closest approach: minimise the distance
Same place AND same time — not just crossing tracks: Two planes can fly over the same point on the map and never crash — as long as they pass through it at different times.

Testing for a collision

1

Set the positions equal

A collision needs both objects at the same position at the same value of t: rA(t) = rB(t).

2

Solve EACH coordinate for t

Solve every coordinate equation separately.

3

Compare the t-values

One t that fits every coordinate means a collision.

One value of t satisfies every coordinate

  • They collide at that time

Different t-values (or no solution)

  • The paths may still cross on the map
  • The objects are never there together — no collision

IB-style question — do they collide?

Two drones have positions (in metres, t in seconds)

rA(t) = (1 + 2t, 4 + t) and rB(t) = (7 − t, 1 + 2t).

Determine whether the drones collide.

Step by step

  1. Collision needs the same position at the same t: set the x-components equal.
  2. Check this t in the y-components.
  3. At t = 2 the y-coordinates differ (6 ≠ 5), so the drones are NOT at the same point at the same time.

Final answer

No collision — the only t making the x-coordinates match (t = 2) does not make the y-coordinates match, so they are never at the same place at the same time.

Crossing paths ≠ colliding: To check whether the tracks cross (ignoring time), you'd solve the two line equations with two different parameters. To check a collision, you must use the same t in both — same place AND same moment. Exam questions almost always want the collision check.

Free preview

This is the free notes preview

You're reading the free notes. Aimnova Pro unlocks the full study experience — and you can try it with your first topic free to keep:

  • FlashcardsLock in vocabulary and key terms with spaced repetition.
  • Practice questionsAnswer exam-style questions and get instant AI marking.
  • Mock exams & past-paper vaultSit full mocks and see exactly how examiners award marks.
  • Personalised study planA daily plan built around your exam date and weak areas.
Start Studying Free Full access to Aimnova Pro · cancel anytime
Write the gap as a function of time, then find its minimum: Even when two objects never collide, they have a moment when they are closest. Find it in three steps.

Finding the closest approach

1

Form the displacement

Subtract the positions: rB(t) − rA(t).

2

Write the distance

Its length is d(t) = √( (Δx)² + (Δy)² ).

3

Find the minimum

Graph d(t) on a GDC. The minimum's x-coordinate is the time; its y-coordinate is the least distance.

Displacement → distance → minimum

Shortcut: d(t) is least exactly when d(t)² is least, so you can minimise the (simpler) squared distance instead.
Distance between two moving objects, as a function of time.

IB-style question — closest approach to a fixed point

A ship has position r(t) = (−4 + 3t, 2 + 4t) km (t in hours). A lighthouse is fixed at L = (10, 12) km.

Find the time when the ship is closest to the lighthouse, and that least distance.

Step by step

  1. Displacement from lighthouse to ship.
  2. Square the distance (easier to minimise).
  3. Expand and collect.
  4. Minimum of this parabola at t = −b/(2a) (or graph d(t) on the GDC and read the minimum).
  5. Least distance: substitute t = 3.28.

Final answer

Closest at t = 3.28 h, at a least distance = 5.2 km. (On a GDC: graph d(t) and read the minimum point ≈ (3.28, 5.2).)

Animated graph

Watch the graph build step by step in study mode.

Claim your free topic

Try an IB Exam Question — Free AI Feedback

Test yourself on Collisions & closest approach. Write your answer and get instant AI feedback — just like a real IB examiner.

A new two-dimensional coordinate system has its origin at R, a point 2 km directly above the control tower. For an aircraft in the horizontal plane through R, and are its displacements, in km, east and north of R. For aircraft on different flight paths the rules are: when the vertical distance between them is less than 300 m they must be more than 10 km apart; when it is at least 300 m there is no restriction. Aircraft D flies at a constant height of 2 km on a circle of radius 5.2 km centred at R. Aircraft E flies at the same height along a straight line whose minimum distance from R is 17.0 km.

Show that D and E will not break the rules for any value of
.
[2 marks]

Related Math AI HL Topics

Continue learning with these related topics from the same unit:

3.1.1Distance & midpoint in 2D3.1.2Distance & midpoint in 3D3.1.3Volume and Surface Area of 3D Solids3.10.1Vector definitions
View all Math AI HL topics
Improve your exam techniqueCommand terms, paper structure, and mark-scheme tips for Math AI HL
Previous3.12.1Vectors in kinematics — position, velocity, speedNextScalar (dot) product3.13.1

54 practice questions on Collisions & closest approach

Students who practiced this topic on Aimnova scored 82% on average. Try free practice questions and get instant AI feedback.

Try 3 Free QuestionsView All Math AI HL Topics