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NotesMath AATopic 2.2Inverse as reflection
Back to Math AA Topics
2.2.35 min read

Inverse as reflection

IB Mathematics: Analysis and Approaches • Unit 2

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Contents

  • What an inverse function does
  • Inverse as a reflection in y = x
  • Finding the inverse algebraically
  • Domain & range swap
  • The inverse exam question — root function & intersections
The inverse undoes the function: The inverse f⁻¹ reverses f: if f turns a into b, then f⁻¹ turns b back into a.

In symbols, f(a) = b ⟺ f⁻¹(b) = a — inputs and outputs swap roles.

IB-style question — undo a value

Given that f(2) = 7, write down f⁻¹(7).

Step by step

  1. f sends 2 → 7, so f⁻¹ sends 7 back to 2.

Final answer

f⁻¹(7) = 2.

f⁻¹ is NOT 1/f: The notation f⁻¹ means the inverse function, not the reciprocal: f⁻¹(x) ≠ 1/f(x).

The −1 is a label, not a power here.

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Reflect the graph in y = x: The graph of f⁻¹ is the mirror image of f in the line y = x.

Every point (a, b) on f becomes (b, a) on f⁻¹ — the coordinates swap.

f (indigo) and f⁻¹ (teal) are mirror images across the dashed line y = x. Each point (a, b) on f reflects to (b, a) on f⁻¹.

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A point on y = x stays put: If a point already lies on y = x, its reflection is itself.

That's why f and f⁻¹ meet on the line y = x.

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Swap, then solve: To find f⁻¹: (1) write y = f(x), (2) swap x and y, (3) solve for y.

The result is f⁻¹(x).

IB-style question — a linear inverse

Find the inverse of f(x) = 2x + 3.

Step by step

  1. Write y = f(x).
  2. Swap x and y.
  3. Solve for y.

Final answer

f⁻¹(x) = (x − 3)/2.

IB-style question — a fraction

Find the inverse of f(x) = (x − 4)/3.

Step by step

  1. Write y, then swap x and y.
  2. Multiply up and solve for y.

Final answer

f⁻¹(x) = 3x + 4.

Check with a point: If f(1) = 5, then f⁻¹(5) should give 1 back.

(Or confirm f(f⁻¹(x)) = x.)
Domain and range trade places: Because the reflection swaps coordinates, domain of f⁻¹ = range of f and range of f⁻¹ = domain of f.

So f⁻¹ sometimes needs a restricted domain.

IB-style question — the swap in action

f(x) = √x has domain x ≥ 0 and range y ≥ 0.

Describe its inverse.

Step by step

  1. Swap x and y: x = √y, so y = x².
  2. The domain of f⁻¹ is the range of f.

Final answer

f⁻¹(x) = x², restricted to x ≥ 0 (inherited from f's range).

Find where they meet: Since f and f⁻¹ intersect on y = x, you can find their intersection point(s) by solving f(x) = x.

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The Section B inverse question: This classic question rolls four skills into one: find f⁻¹, give its domain and range, then find where f and f⁻¹ meet.

We'll do it one part at a time, with f(x) = √(6x − 3), for x ≥ ½.

Part (a)(i) — find f⁻¹ and its domain

Find f⁻¹(x) and state its domain.

Step by step

  1. Write y = f(x), then swap x and y.
  2. Square both sides, then make y the subject.
  3. Now the domain. First find what values f outputs: √(6x − 3) is smallest at x = ½ (giving 0) and only grows from there.
  4. An inverse swaps inputs and outputs — so the domain of f⁻¹ is exactly that range of f.

Final answer

f⁻¹(x) = (x² + 3)/6, with domain x ≥ 0.

Part (a)(ii) — range of f⁻¹

Write down the range of f⁻¹.

Step by step

  1. Range of f⁻¹ = domain of f, and the domain of f was x ≥ ½.

Final answer

Range: y ≥ ½.

How do we know they meet on y = x?: f⁻¹ is f reflected in the line y = x.

For a curve like this one that always increases, f and f⁻¹ can only cross on that mirror line — so at any meeting point y = x, which means f(x) = x.

Solving that is far quicker than solving f(x) = f⁻¹(x).

Part (b) — where the graphs meet

The graphs of f and f⁻¹ meet at two points.

Find their x-coordinates.

Step by step

  1. They meet on the line y = x, so solve f(x) = x. Square both sides to get rid of the root.
  2. Move everything to one side so the quadratic equals zero. Read off a, b and c.
  3. It won't factorise nicely, so use the quadratic formula.
  4. Substitute the three values. Keep −6 in brackets so the signs stay correct.
  5. Tidy each piece: −(−6) = 6, (−6)² = 36 and 4(1)(3) = 12, so under the root is 36 − 12 = 24.
  6. Finally simplify the surd: √24 = 2√6, then divide top and bottom by 2.

Final answer

x = 3 − √6 ≈ 0.55 and x = 3 + √6 ≈ 5.45.

f and f⁻¹ are mirror images in y = x. They cross ON that line — which is why solving f(x) = x finds both points.

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Two easy marks to lose: The domain of f⁻¹ is the range of f (here x ≥ 0 — not all x).

And after squaring, check each answer really fits f(x) = √(6x − 3).

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The graph of f⁻¹ is the reflection of the graph of f in a line. the equation of that line. [1 mark]

Related Math AA Topics

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2.1.1Equations of lines
2.1.2Parallel lines
2.1.3Perpendicular lines
2.1.4Perpendicular bisector
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