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NotesDesign TechnologyTopic 2.2Rapid prototyping
Back to Design Technology Topics
2.2.64 min read

Rapid prototyping

IB Design Technology · Unit 2

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Contents

  1. 1A physical prototype, in hours
  2. 2The three techniques
  3. 3What rapid prototyping buys, and costs
  4. 4Exam-style question
The big idea: Rapid prototyping makes a physical prototype quickly from a CAD model, so users and the team can handle it and give feedback while changes are still cheap.

The guide names three techniques: SLA, FDM and SLS.

What happens inside each machine — because every difference that matters follows from the mechanism.

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SLA — stereolithography

A laser traces each layer on the surface of a vat of liquid photopolymer, curing it solid. Best finish and finest detail of the three, so it is the choice for appearance models. Against: brittle parts that degrade in sunlight, supports that leave marks, and messy washing and post-curing.

FDM — fused deposition modelling

A heated nozzle melts thermoplastic filament and draws each layer. Cheapest and most available — this is the desktop 3D printer — and it uses real engineering thermoplastics. Against: visible layer lines, the roughest finish, and parts noticeably weaker across the layers than along them.

SLS — selective laser sintering

A laser fuses polymer powder inside a heated bed. The unfused powder supports the part, so no support structures are needed — which allows geometries the others cannot make — and parts are strong and near-isotropic, good enough to use as real components. Against: expensive machine, grainy matt finish, powder handling.

Why SLS needs no supports: The part is built inside a bed of loose powder. An overhang rests on powder that is already there, so nothing has to be printed to hold it up — and nothing has to be cut off afterwards.
Step diagram: choose SLA for the finest detail, FDM for cheap quick models, SLS for strong complex parts without supports.
Name what matters most; that names the technique.

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Advantages

  • A physical part in hours, straight from CAD
  • Users can handle it, so feedback is real
  • Complex internal geometry that machining cannot produce
  • No tooling, so a change costs nothing but another print

Disadvantages

  • Materials are limited compared with production processes
  • Properties differ from the production material, so tests can mislead
  • Surface finish usually needs work before it can be shown
  • Slow and costly per part at any real quantity
The trap: Treating a 3D-printed part as equivalent to the production part. An FDM prototype is weaker across its layers than an injection-moulded one is in any direction — so a printed part that survives a test proves less than it appears to.

Four more points the papers reward

1

Complex shapes in one piece

Layers can build shapes no mould could make, such as a hollow guitar body or a lattice shoe sole, in a single part.

2

Preview the build first

Printer software shows the build layer by layer before it starts, so errors are caught and material is not wasted on a failed print.

3

Printable plastics

FDM uses thermoplastics such as PLA, ABS and TPU: they soften when heated and set again as they cool.

4

Files travel

One CAD file can be printed by teams in different countries, which speeds up feedback, but the design data must be protected when it is shared.

How this is tested — choosing a rapid prototyping technique and justifying it by its properties. It comes up two ways:

Paper 1 — multiple choice

  • Identify a technique from a description of the machine.
  • Pick the technique that suits a stated requirement.

Paper 2 — analysing a product

  • Explain why a designer chose a named technique for a product.
  • Evaluate rapid prototyping against a traditional workshop model.
The trap: Answering with the acronym alone. The mark is in the property — no supports, best finish, cheapest, strongest — and why that property matters here.
IB-style questionJustify[4 marks]

A designer needs two prototypes of a drone arm: one to photograph for a funding pitch next week, and one to fly-test. Justify a rapid prototyping technique for each.

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two rapid prototyping processes. [2 marks]

Related Design Technology Topics

Continue learning with these related topics from the same unit:

2.1.1Designing with empathy2.1.2The five stages of UCD2.1.3Multidisciplinary teams2.1.4Research methods
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Improve your exam techniqueCommand terms, paper structure, and mark-scheme tips for Design Technology
Previous2.2.5Testing with CADNextClassifying by property3.1.1

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