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NotesPhilosophy HLTopic 3.2Theories of perception
Back to Philosophy HL Topics
3.2.35 min read

Theories of perception (Philosophy HL)

IB Philosophy · Unit 3

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Contents

  1. 1What do you actually see?
  2. 2Direct realism, and the crack in it
  3. 3Representative realism and idealism
The big idea: Look at a mug on the table. It feels like you're seeing the mug itself — the real thing, right there.
The puzzle of perception: But are you? Or are you only seeing a picture of the mug your mind builds from light hitting your eyes? This is the puzzle of perception: how close do we really get to the world?

There are three main answers, and they line up on a scale — from 'you see reality directly' to 'there is no outside reality to see'. We'll meet each one, then test them with a single sharp argument.

Three theories, on a scale

1

Direct realism

You see the real world directly — the mug itself, no middle step.

2

Representative realism

A real world exists, but you only see it via mental images it causes in you.

3

Idealism

There's no material world behind the images — reality just IS mental.

Direct → Indirect → No outside world

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Start with the view that matches how seeing feels — then hit it with the argument that shakes it.

Direct realism: you see the thing itself: Direct realism says the obvious thing: when you see the mug, you see the actual mug — not a copy, not a picture. The world is pretty much as it appears, and you're in direct contact with it. Simple, and it fits everyday life.

The argument from illusion

But here's the crack. Dip a straight stick in water — it looks bent. Yet the stick is straight. So what you're seeing (a bent shape) isn't the same as what's really there (a straight stick).

The same happens with

  • Mirages
  • Colour under odd lighting
  • A round coin that looks oval from the side
Why it matters: If what you see can differ from what's there, then you're not seeing the thing itself directly — you're seeing an appearance. That's the argument from illusion, and it's the big threat to direct realism.
Checkpoint — the crack: In one line: appearances can differ from reality, so what you see is an appearance, not the thing itself. That pushes us past direct realism to the next view.

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If we see appearances, two views compete over what lies behind them.

Representative realism: images of a real world: Representative realism keeps the outside world but adds a middle step.

The middle step

1

The mug

The mug is really there.

2

The image

It causes an image of a mug in your mind.

3

What you see

That image is what you directly see.

Mug · Image · You see

Like a screen: Perception is like watching the world on a screen — the broadcast is real, but you only ever see the screen. The worry: if you only ever see the screen, how do you check it matches the world?
Idealism: it's images all the way: The philosopher George Berkeley took the bold step. If all we ever meet are mental images, why believe in a hidden material world behind them at all? Idealism says the mug just is a stable bundle of experiences. 'To be is to be perceived.' No screen and a hidden broadcast — just the images, held together (for Berkeley) by God.
Go further — higher-level insight: See the trade-off each view makes. Naming each view's price is a top-band move.
ViewStrengthPrice
Direct realismFits common senseStumbles on illusions
Representative realismExplains illusions neatlyTraps you behind the 'screen' — you can never step out to check the image matches the world
IdealismEscapes that trap by ditching the hidden world entirelySays the mug stops existing when unperceived (Berkeley plugs the gap with God)
Checkpoint — the slide: In one line: direct realism (see the world) → representative realism (see images OF a world) → idealism (only images, no world behind). Each fixes the last one's problem but pays a price.

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Fill the gap: Berkeley's idealism is summed up in the slogan 'to be is to be ______'. [1 mark]

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