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NotesPsychology HLTopic 4.3Technology and behaviour (HL)
Back to Psychology HL Topics
4.3.12 min read

Technology and behaviour (HL) (Psychology HL)

IB Psychology • Unit 4

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Contents

  • Technology shapes behaviour
  • Positive and negative effects
  • Evaluating technology research
In one line: Digital technology now shapes how we think, relate and feel — for better and for worse.

The HL extension of technology layers onto every context. Technology — smartphones, social media, gaming, online tools — affects behaviour, cognition and wellbeing across health, development, relationships and learning.

This links to the concept of change (technology changes how we behave) and causality (but the evidence is often correlational, so causal claims must be careful). HL note: assessed on Paper 3, a source-based data paper.

Memory hook: Double-edged screen. Technology can help or harm behaviour and wellbeing.

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Key idea: Technology has both benefits and costs — and the effect often depends on how it's used.

Effects of technology

1

Positive effects

Connection and support, access to information and learning, health apps, and tools that aid memory and productivity.

2

Negative effects

Links to lower wellbeing, disrupted sleep and attention, social comparison, cyberbullying, and problematic overuse.

3

It depends

The effect often depends on how technology is used (active/social vs passive scrolling) and on the person and context.

Connect · Distract · Depends

Take social media and a teenager's wellbeing. Active use (messaging friends) can support connection; passive scrolling and social comparison can lower mood; and disrupted sleep harms wellbeing. Technology changes behaviour, but whether the effect is good or bad often depends on use — so simple claims mislead.

Go further — higher-level insight: Most evidence here is correlational. We can measure that screen time and low mood go together, but not easily that one causes the other — a third variable (like existing distress) or reverse causation may explain it. Flagging this is essential for Paper-3 evaluation.

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Key idea: Technology research is topical and important but mostly correlational and fast-changing.

So technology research is timely and practically important, but a good Paper-3 evaluation stresses it is mostly correlational (so causal claims are risky), that self-reported use is unreliable, that effects depend on how technology is used, and that the fast pace of change makes findings quickly dated. Read the data with these limits in mind.

Watch out: 'Screens cause harm' overstates it. A correlation between screen time and low wellbeing doesn't prove screens are the cause — reverse causation and third variables are live possibilities.

IB Exam Questions on Technology and behaviour (HL)

Practice with IB-style questions filtered to Topic 4.3.1. Get instant AI feedback on every answer.

Practice Topic 4.3.1 QuestionsBrowse All Psychology HL Topics

How Technology and behaviour (HL) Appears in IB Exams

Examiners use specific command terms when asking about this topic. Here's what to expect:

Define

Give the precise meaning of key terms related to Technology and behaviour (HL).

AO1
Describe

Give a detailed account of processes or features in Technology and behaviour (HL).

AO2
Explain

Give reasons WHY — cause and effect within Technology and behaviour (HL).

AO3
Evaluate

Weigh strengths AND limitations of approaches in Technology and behaviour (HL).

AO3
Discuss

Present arguments FOR and AGAINST with a balanced conclusion.

AO3

See the full IB Command Terms guide →

Related Psychology HL Topics

Continue learning with these related topics from the same unit:

4.1.1Culture and behaviour (HL)
4.2.1Motivation and behaviour (HL)
4.4.1Data analysis and interpretation (HL)
View all Psychology HL topics

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