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NotesDesign TechnologyTopic 6.1Defining the problem
Back to Design Technology Topics
6.1.84 min read

Defining the problem

IB Design Technology • Unit 6

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Contents

  • What a problem statement is
  • Building the three clauses
  • Testing your own statement
  • Exam-style question
The big idea: A problem statement says WHO has the problem, WHAT they need to be able to do, and WHY — with evidence.

It must not name a solution. The moment it does, every idea that follows is a variation of one idea.

The weak version first, then the three clauses built one at a time. Watch the solution disappear from the sentence.

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ClauseWhat it must doOn the ward project
WHOName a group somebody else could go and recruitPatients confined to bed who feed and drink unaided
NEED A WAY TOState an outcome, never a productreach food and drink without twisting or leaving the bed
BECAUSEGive the insight from research, with its evidencethe current table tips at 4 kg placed 80 mm from the edge, and 9 of 12 patients twisted sideways to reach it

Weak

  • "I will design a better bedside table."
  • Names the solution before anything is analysed
  • "Better" cannot be measured, so success can never be shown
  • "Patients" is not a group you could recruit

Strong

  • "Patients confined to bed who feed unaided need a way to reach food and drink without twisting, because the current table tips at 4 kg placed 80 mm from the edge."
  • Names an outcome, so a cantilever, a swinging arm and an over-bed rail are all still possible
  • Carries its own evidence

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Three checks before you go on

1

Could somebody else recruit your users?

If not, the WHO clause is a category. "Patients confined to bed who feed unaided" can be found on a ward this afternoon.

2

Does it name an outcome, not a product?

Cross out every noun that is a thing you could buy. If the sentence stops making sense, the solution is inside it.

3

Is the BECAUSE something you found out?

It should carry a number or an observation. An assumption in the because clause infects everything downstream.

4

Would three very different ideas all satisfy it?

If only one kind of object could, the statement is too narrow, and ideation has already been decided for you.

It also tells you when you have finished: A problem statement is the thing the final evaluation is judged against.

If you cannot say, at the end, whether patients can now reach food and drink without twisting, the statement was never specific enough to be useful.

How this is tested — writing a problem statement that defines design intentions without naming a solution. It comes up two ways:

Paper 1 — multiple choice

  • Identify the fault in a given problem statement.
  • Pick the statement that leaves solutions open.

Paper 2 — analysing a product

  • Write a problem statement for a named product and context.
  • Explain why naming a solution in the statement limits the project.
The trap: Writing "I will design a…". That is a project intention, not a problem statement, and it decides the answer before the analysis has happened.
IB-style questionConstruct[5 marks]

Research on a ward found that 9 of 12 bed-bound patients twisted sideways to reach a jug, that the table tips at 4 kg placed 80 mm from the edge, and that patients will not use the call button for a drink. Construct a problem statement and explain each clause.

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IB Exam Questions on Defining the problem

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How Defining the problem Appears in IB Exams

Examiners use specific command terms when asking about this topic. Here's what to expect:

Define

Give the precise meaning of key terms related to Defining the problem.

AO1
Describe

Give a detailed account of processes or features in Defining the problem.

AO2
Explain

Give reasons WHY — cause and effect within Defining the problem.

AO3
Evaluate

Weigh strengths AND limitations of approaches in Defining the problem.

AO3
Discuss

Present arguments FOR and AGAINST with a balanced conclusion.

AO3

See the full IB Command Terms guide →

Related Design Technology Topics

Continue learning with these related topics from the same unit:

6.1.1The five stages
6.1.2Research as an activity
6.1.3Primary research
6.1.4Secondary research
View all Design Technology topics

Improve your exam technique

Command terms, paper structure, and mark-scheme tips for Design Technology

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6.1.7Analysing a product
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Design specifications6.1.9

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