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c059741
NotesPhysics HLTopic 1.1
Unit 1 · Space, time and motion · Topic 1.1

IB Physics HL — Kinematics

Topic 1.1 of IB Physics covers Kinematics, which is part of Unit 1: Space, time and motion. Students explore key concepts including Velocity and displacement, Acceleration, Displacement from a velocity–time graph, and more. A strong understanding of kinematics is essential for IB Physics HL exams and builds the foundation for connected topics across the syllabus.

Higher Level students should use this topic hub as a map: start with the shared sub-topics, then follow the HL-only extensions and exam-skill links where this topic asks for deeper analysis.

Exam technique guidePractice questions

Key concepts in Kinematics

Key Idea: Kinematics is the maths of motion — how things move, without asking what causes it. It is the foundation of the whole course, and it is tested in every paper:

Paper 1A

  • Multiple choice.
  • Quick one-step reads — spot the shape, take a slope or an area.

Paper 1B

  • Data and practical work.
  • Graph-plotting — plot the points, draw the line, take the gradient.

Paper 2

  • Long-answer questions.
  • Full determine / show that / sketch — working and units matter.

📈 Reading a motion graph

Almost every kinematics graph question comes down to two readings: take the slope or take the area. Which one depends on which graph you are looking at.

GraphSlope (gradient) gives…Area under the line gives…
Displacement–time (s–t)velocity— (no useful meaning)
Velocity–time (v–t)accelerationdisplacement
Acceleration–time (a–t)— (rate of change of a)change in velocity, Δv
On a v–t graph the slope is the acceleration and the area is the displacement — mixing these up is the most common motion-graph mistake. Area below the time axis is negative — the object is moving the other way.

🧮 The key equations

For constant acceleration (a straight v–t line) the four suvat equations link the five quantities s, u, v, a and t. All four are given in the data booklet.

v=u+atv = u + atv=u+at
No s — use it when displacement is not involved.
sss
displacement (m)
uuu
initial velocity (m s⁻¹)
vvv
final velocity (m s⁻¹)
aaa
acceleration (m s⁻²)
ttt
time (s)
s=ut+12at2s = ut + \tfrac{1}{2}at^{2}s=ut+21​at2
No v — use it for displacement from a known acceleration and time.
v2=u2+2asv^{2} = u^{2} + 2asv2=u2+2as
No t — use it when time is neither known nor wanted.
s=u+v2 ts = \frac{u + v}{2}\,ts=2u+v​t
No a — average velocity × time. This is also the area of the trapezium under a straight v–t line.
sss
displacement (m)
uuu
initial velocity (m s⁻¹)
vvv
final velocity (m s⁻¹)
ttt
time (s)
List your knowns, mark the one you want, and pick the equation that is missing the quantity you neither know nor need. Always write the formula first, then substitute.

🪂 Free fall & projectiles

Free fall is just constant-acceleration motion with a = g = 9.81 m s⁻² pointing down (independent of mass). A projectile splits into two independent motions — constant horizontal velocity, free-fall vertical — sharing one clock.

R=ux tR = u_x\,tR=ux​t
Horizontal range = constant horizontal velocity × the time of flight (the time comes from the vertical drop). Not in the booklet — it is just distance = speed × time applied sideways.
RRR
horizontal range (m)
uxu_xux​
horizontal velocity — stays constant (m s⁻¹)
ttt
time of flight, set by the vertical drop (s)
HorizontalVertical
Acceleration0 (no sideways force)g = 9.81 m s⁻² down
Velocityconstant (uₓ)changes by g each second
Equation to useR = uₓ tthe suvat equations with a = g

💨 Fluid resistance & terminal velocity

Real falling objects meet drag (fluid resistance), which acts against the motion and grows with speed. The suvat equations no longer apply (the acceleration is changing), so this part is described, not calculated.

Stage of the fallDrag vs weightResultant forceAcceleration
Just released (slow)drag ≈ 0, weight winslarge, downward≈ g (nearly free fall)
Speeding updrag growing, < weightshrinkingfalling below g
Terminal velocitydrag = weightzerozero — speed now constant
At terminal velocity the forces are not absent — weight and drag are equal and opposite, so they cancel. Zero resultant force means zero acceleration, so the velocity stays constant.

✍️ Worked examples

IB-style questionCalculate[2 marks]

A motorbike accelerates uniformly from 6.0 m s⁻¹ to 30 m s⁻¹ over a distance of 90 m. Find its acceleration.

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🔒 Animated graph

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IB-style questionDetermine[2 marks]

A tram's velocity–time graph is a straight line rising from 5.0 m s⁻¹ to 17 m s⁻¹ over 8.0 s. Find the distance it travels.

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IB-style questionDetermine[4 marks]

A stone is dropped from rest down a well and takes 1.8 s to reach the water. Find (a) its speed on impact and (b) the depth of the well. Take g = 9.81 m s⁻².

🔒 Model answer plan

See the mark-by-mark plan — for / against / judgement, with marking guidance — in study mode.

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IB-style questionDetermine[4 marks]

A ball is thrown horizontally at 7.0 m s⁻¹ from the top of a 31 m cliff. Find (a) the time to land and (b) how far from the base it lands. Take g = 9.8 m s⁻².

🔒 Model answer plan

See the mark-by-mark plan — for / against / judgement, with marking guidance — in study mode.

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✅ Quick self-check

Tap each card to check yourself.

What does the slope of a velocity–time graph give? The acceleration. (The area under it gives the displacement.)

You know u, v and a, and you want s. Which suvat equation? The one with no t: v² = u² + 2as.

A ball is thrown straight up. At the very top, what are its velocity and acceleration? Velocity = 0 for an instant; acceleration is still 9.81 m s⁻² downward.

Two balls leave a table at the same height — one dropped, one thrown sideways. Which lands first? Together — vertical motion is independent of the horizontal, so the fall time is the same.

What is the condition for terminal velocity? Drag = weight, so the resultant force is zero and the acceleration is zero — the speed stays constant.

On a v–t graph, what does area below the time axis mean? Negative displacement — the object is moving backwards. Subtract it for the net displacement.


Exam Tips

  • v–t graph: slope = acceleration, area = displacement. Never swap the two.
  • The suvat equations apply only when the acceleration is constant (a straight v–t line) — not once drag matters.
  • Choose a suvat equation by the quantity that is missing: list knowns, mark the unknown, pick the equation without the spare one.
  • Always write the equation first, then substitute, and keep the unit on every line of working.
  • Free fall: a = g = 9.81 m s⁻² down, same for every mass. Decide which direction is positive before you start.
  • Projectiles: treat horizontal (constant uₓ) and vertical (free fall) separately — they share only the time.
  • Watch the sign: a falling v–t line / a 'deceleration' / area below the axis are all negative.

What you'll learn in Topic 1.1

  • 1.1.1 Velocity and displacement
  • 1.1.2 Acceleration
  • 1.1.3 Displacement from a velocity–time graph
  • 1.1.4 The suvat equations
  • 1.1.5 Free fall
  • 1.1.6 Projectiles
  • 1.1.7 Fluid resistance and terminal velocity
  • 1.1.8 Motion graphs: s–t, v–t and a–t
Suggested study order: Read the notes for each sub-topic below → test yourself with flashcards → attempt practice questions → review exam technique.

Study resources — 1.1 Kinematics

1.1.1

Velocity and displacement

Notes
1.1.2

Acceleration

Notes
1.1.3

Displacement from a velocity–time graph

Notes
1.1.4

The suvat equations

Notes
1.1.5

Free fall

Notes
1.1.6

Projectiles

Notes
1.1.7

Fluid resistance and terminal velocity

Notes
1.1.8

Motion graphs: s–t, v–t and a–t

Notes

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Topic 1.1 Kinematics forms a core part of Unit 1: Space, time and motion in IB Physics HL. Mastering these concepts will strengthen your understanding of connected topics across the syllabus and prepare you for exam questions that require analysis, evaluation, and real-world application.

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