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NotesDesign Technology HLTopic 8.1Designing the system
Back to Design Technology HL Topics
8.1.54 min read

Designing the system (Design Technology HL)

IB Design Technology • Unit 8

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Contents

  • Taking a product apart on paper
  • The four columns
  • From the table to a system
  • Exam-style question
The big idea: To design a production system you first have to know what the product is made of and how it goes together.

Deconstruct it: for every part, its material, its process, how it joins to the next part, and why each of those was chosen.

One product, part by part, with material, process and joint for each.

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ColumnWhat to writeWhat it tells you about the production system
PartIts name and its function in the productHow many parts there are — which is the single best measure of how long assembly takes
MaterialThe specific grade, not just "plastic"Which processes are available, and whether the part can be recycled with its neighbours
ProcessHow it was made, and whether it was bought inWhich stages happen in this factory and which are somebody else's problem
Joined byScrew, clip, adhesive, weld, press fitThe assembly sequence, the tools needed at each station, and whether the product can ever come apart
Bought-in parts are a finding, not a gap: A motor, a bearing, a fastener and a circuit board are almost always bought in.

Saying so is a real observation about the production system: those parts arrive as stock, need a supplier and a lead time, and are inspected rather than made.

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Designing the assembly

1

Put the parts in assembly order

Which part must go in before which? That order is the line, and a part that has to go in first but is delivered last is a planning problem.

2

Group the work into stations

Each station should take about the same time, or the slowest one sets the rate of the whole line and everybody else waits.

3

Decide what each station needs

A jig to hold the part square, the right screwdriver, a torque setting, a gauge to check the previous station's work.

4

Put the test where the fault is cheapest to fix

Testing a circuit board before it is screwed inside a sealed enclosure costs minutes; testing it afterwards costs the whole product.

Line balancing is the usual failure: If one station takes 90 seconds and the others take 30, the line produces one unit every 90 seconds and three quarters of the labour is standing still.

Splitting that station in two, or moving part of its work elsewhere, can nearly triple the output with no new equipment at all.

How this is tested — deconstructing multi-component products to determine how they were made. It comes up two ways:

Paper 1 — multiple choice

  • Identify the process used for a labelled component.
  • Choose the assembly order for a described product.

Paper 2 — analysing a product

  • Deconstruct a named product and analyse how it was made.
  • Design an assembly sequence and explain the station grouping.
The trap: Listing parts. The marks are for the material, the process, the joint and the reason — and for what the parts count and the joints reveal about the production system.
IB-style questionAnalyse[6 marks]

A cordless kettle has a moulded body, a stainless element plate, a thermostat, a switch and a moulded lid. Analyse how it was made and how it would be assembled.

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IB Exam Questions on Designing the system

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How Designing the system Appears in IB Exams

Examiners use specific command terms when asking about this topic. Here's what to expect:

Define

Give the precise meaning of key terms related to Designing the system.

AO1
Describe

Give a detailed account of processes or features in Designing the system.

AO2
Explain

Give reasons WHY — cause and effect within Designing the system.

AO3
Evaluate

Weigh strengths AND limitations of approaches in Designing the system.

AO3
Discuss

Present arguments FOR and AGAINST with a balanced conclusion.

AO3

See the full IB Command Terms guide →

Related Design Technology HL Topics

Continue learning with these related topics from the same unit:

8.1.1Systems per product
8.1.2Craft to automated
8.1.3Scale of production
8.1.4Choosing a technique
View all Design Technology HL topics

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Command terms, paper structure, and mark-scheme tips for Design Technology HL

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