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NotesComputer ScienceTopic 2.2Networking models
Back to Computer Science Topics
2.2.34 min read

Networking models

IB Computer Science • Unit 2

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Contents

  • Who holds the data
  • Client-server
  • Peer-to-peer
  • Exam-style question
The big idea: A networking model is about where the data and the work live.

Client-server — one machine holds everything and serves the rest. Peer-to-peer — every machine holds a share and serves the others directly.
One question separates them: Is there a machine in charge?

If yes, it is client-server. If every machine is both a client and a server to the others, it is peer-to-peer.

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One machine serves the rest: Clients send requests; the server holds the data and answers them.

Your browser is a client. The website is on a server. The same pattern runs email, online banking and school file storage.

What it gives you

  • One copy of the data, so everyone sees the same thing
  • Security and access controlled in one place
  • Backing up means backing up the server
  • Easy to manage, update and audit

What it costs

  • The server is a single point of failure
  • It must be powerful enough for everyone at once
  • It can become a bottleneck when demand rises
  • Buying and running it is expensive
Why a bank must use it: A balance has to have one correct value that the bank controls.

That rules out any model where copies live on customers' own machines — so online banking is client-server, whatever it costs.

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Every machine serves the others: There is no central server. Each machine holds part of the data and supplies it directly to whoever asks.

The more machines join, the more capacity there is — which is the opposite of a server bottleneck.

What it gives you

  • No single point of failure — losing one peer loses nothing
  • Capacity grows as more peers join
  • No expensive server to buy or run
  • Used for file sharing, some VoIP, and blockchains

What it costs

  • No central control over who sees what
  • Data may be inconsistent between peers
  • Harder to secure — every peer is a way in
  • Availability depends on enough peers being online
A blockchain is peer-to-peer on purpose: Every participant holds a copy of the ledger and they agree among themselves what it says.

That is the whole design goal: no single organisation decides what is true.

How this is tested — you must compare in one sentence, not define each model separately. It comes up two ways:

Paper 1 Section A

  • Compare and contrast the two models, 4-6 marks
  • Give a benefit and drawback of one
  • Say which suits a stated application

Paper 1 Section B — case study

  • Identify the model the case study uses
  • Evaluate whether it is the right choice for them
The classic trap: Two separate paragraphs. "Compare and contrast" needs sentences holding both: "a client-server system has one authoritative copy, whereas in peer-to-peer each peer holds its own and they may disagree".
IB-style questionCompare[5 marks]

A company is choosing between a client-server system and a peer-to-peer one for sharing large design files between forty staff. Compare the two models for this purpose.

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the term networking model. [1 mark]

Related Computer Science Topics

Continue learning with these related topics from the same unit:

2.1.1What networks are for
2.1.2Digital infrastructures
2.1.3Network devices
2.1.4Network protocols
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