aimnova.
DashboardMy LearningPaper MasteryStudy Plan

Aimnova site navigation

Stay in the loop

Get the latest study resources and updates

New features, study tips and exam insights — straight to your inbox.

IB Diploma

  • IB Past Papers
  • IB Study Notes
  • IB Question Bank
  • IB Mock Exams
  • IB Revision

IB Subjects

  • IB Math AA
  • IB Math AI
  • IB Economics
  • IB Business Management
  • IB Physics
  • IB Biology
  • View all IB subjects→

IB Past Papers

  • IB Math AA HL Past Papers
  • IB Math AA SL Past Papers
  • IB Math AI HL Past Papers
  • IB Math AI SL Past Papers
  • IB Economics HL Past Papers
  • IB Economics SL Past Papers
  • IB ESS Past Papers
  • View all past papers→

Study Resources

  • Study Notes
  • Question Bank
  • Mock Exams
  • Flashcards
  • Revision Guide
  • Exam Skills
  • Command Terms
  • Grade Calculator
  • Exam Timetable 2026

Aimnova

  • Features
  • Pricing
  • For Schools
  • For Parents
  • About Us
  • Blog
  • Contact
aimnova.

AI-powered study platform for smarter revision, past-paper analysis and examiner-style feedback.

TermsPrivacyCookies·© 2026 Aimnova. All rights reserved.8afc4e3

Aimnova is not affiliated with or endorsed by the International Baccalaureate Organization (IB).

NotesMath AA HLTopic 4.7
Unit 4 · Statistics & Probability · Topic 4.7

IB Math AA HL — Discrete random variables

Topic 4.7 of IB Mathematics: Analysis and Approaches covers Discrete random variables, which is part of Unit 4: Statistics & Probability. Students explore key concepts including Distributions & E(X). A strong understanding of discrete random variables is essential for IB Math AA HL exams and builds the foundation for connected topics across the syllabus.

Higher Level students should use this topic hub as a map: start with the shared sub-topics, then follow the HL-only extensions and exam-skill links where this topic asks for deeper analysis.

Exam technique guidePractice questions

Key concepts in Discrete random variables

Key Idea: A discrete random variable lists outcomes and their probabilities in a table. The IB tests two things on it: finding a missing probability (the column must add to 1) and the expected value — the long-run average. Almost always Paper 1, by hand.

🎲 The probability distribution

∑P(X=x)=1\sum P(X = x) = 1∑P(X=x)=1
XXX
the discrete random variable — it takes separate values
P(X=x)P(X = x)P(X=x)
the probability of each value; each is between 0 and 1, and they sum to 1

📐 The three things you'll be asked

Asked forWhat to doKey step
An unknown probability or letter kAdd all the probabilities and set the total = 1, then solve.Σ P(X = x) = 1, then substitute back for what's asked.
The expected value E(X)Multiply each value by its probability and add them.E(X) = Σ x·P(X = x)
Is a game fair?Let X = net gain. Work out E(X). Fair when E(X) = 0.Set E(X) = 0 to find a fair prize/cost.
E(X)=∑x P(X=x)E(X) = \sum x\,P(X = x)E(X)=∑xP(X=x)
xxx
each value the variable can take
E(X)E(X)E(X)
the mean — the long-run average value of X

✏️ IB-style worked examples

IB-style question — find k so the probabilities sum to 1

A discrete random variable X has P(X = x) = kx for x = 2, 4, 6, 8. Find the value of k, then state P(X = 6).

Step by step:

  1. Add all four probabilities and set the total equal to 1.

    k(2+4+6+8)=20k=1k(2 + 4 + 6 + 8) = 20k = 1k(2+4+6+8)=20k=1
  2. Solve for k.

    k=120=0.05k = \tfrac{1}{20} = 0.05k=201​=0.05
  3. Substitute back to get the probability asked for.

    P(X=6)=6k=6(0.05)=0.3P(X = 6) = 6k = 6(0.05) = 0.3P(X=6)=6k=6(0.05)=0.3
Final answer:

k = 0.05; P(X = 6) = 0.3.

IB-style question — compute the expected value E(X)

The number of goals X a team scores in a match has this distribution: P(X = 0) = 0.2, P(X = 1) = 0.5, P(X = 2) = 0.2, P(X = 3) = 0.1. Find E(X), the expected number of goals.

Step by step:

  1. Multiply each value by its probability.

    E(X)=0(0.2)+1(0.5)+2(0.2)+3(0.1)E(X) = 0(0.2) + 1(0.5) + 2(0.2) + 3(0.1)E(X)=0(0.2)+1(0.5)+2(0.2)+3(0.1)
  2. Add the terms.

    =0+0.5+0.4+0.3=1.2= 0 + 0.5 + 0.4 + 0.3 = 1.2=0+0.5+0.4+0.3=1.2
Final answer:

E(X) = 1.2 goals (a mean can be a value X never actually takes).

IB-style question — is the game fair?

At a stall you pay $3 to spin a wheel. You win $10 with probability 0.2, otherwise you win nothing. Find the expected net gain per play and state whether the game is fair.

Step by step:

  1. Use the NET gain: +$7 if you win ($10 − $3 stake), −$3 if you lose.

    E(X)=7(0.2)+(−3)(0.8)E(X) = 7(0.2) + (-3)(0.8)E(X)=7(0.2)+(−3)(0.8)
  2. Work it out.

    =1.4−2.4=−1.0= 1.4 - 2.4 = -1.0=1.4−2.4=−1.0
  3. Compare with 0. A fair game needs E(X) = 0.

    E(X)=−1.0≠0E(X) = -1.0 \ne 0E(X)=−1.0=0
Final answer:

Expected net gain = −$1.00 per play, so the game is not fair (it favours the stall).

Important: In a fair-game question X is the net gain, so subtract the cost to play. A $10 prize that cost $3 is a net win of $7, not $10 — and a loss is the stake itself as a negative. Then set E(X) = 0 for a fair game; a positive E(X) favours the player, a negative one favours the house.

Tap each card to reveal the answer.

What must every probability distribution satisfy? Each P between 0 and 1, and they sum to 1 (Σ P = 1).

P(X = x) = cx for x = 1, 2, 3, 4 — find c c(1+2+3+4) = 10c = 1, so c = 0.1.

X takes 1, 2, 3 with probabilities 0.5, 0.3, 0.2 — find E(X) 1(0.5)+2(0.3)+3(0.2) = 1.7.

When is a game fair? When the expected net gain is 0, i.e. E(X) = 0.

Can E(X) be a value X never takes? Yes — it's a long-run average, not an outcome (e.g. 1.2).

Exam tips

  • Probabilities sum to 1 — set Σ P(X = x) = 1 to find an unknown, then substitute back.
  • E(X) = Σ x·P(X = x): multiply each value by its probability, then add.
  • E(X) need not be a value X can take — it's the long-run average.
  • For a game, let X be the NET gain (subtract the stake); it is fair when E(X) = 0.
  • This topic is non-calculator (Paper 1) — show the Σ working, not just the answer.

What you'll learn in Topic 4.7

  • 4.7.1 Distributions & E(X)
Suggested study order: Read the notes for each sub-topic below → test yourself with flashcards → attempt practice questions → review exam technique.

Study resources — 4.7 Discrete random variables

4.7.1

Distributions & E(X)

Notes

Ready to study Discrete random variables?

Get expert practice questions with instant AI feedback, and a study planner tailored to your IB Math AA HL exam date.

Start studying free

Topic 4.7 Discrete random variables forms a core part of Unit 4: Statistics & Probability in IB Math AA HL. Mastering these concepts will strengthen your understanding of connected topics across the syllabus and prepare you for exam questions that require analysis, evaluation, and real-world application.

Previous topic
4.6 Combined & conditional events
Next topic
4.8 Binomial distribution
All Math AA HL topics
Exam technique

Ready to practice?

Get AI-graded practice questions, mock exams, flashcards, and a personalised study plan — all aligned to your IB syllabus.

Start Studying Free

No credit card required · No time limit