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Topic 2.6Digital Society HL16 flashcards

Systems

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Card 1 of 162.6.1
2.6.1
Question

Define: system

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All Flashcards in Topic 2.6

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2.6.14 cards

Card 1definition
Question

Define: system

Answer

A set of connected parts where what one does changes what the others do, so the whole behaves in ways no part does alone.

Card 2concept
Question

Why do fixes get absorbed?

Answer

The other parts respond, changing their own behaviour until the system returns to where it started.

Card 3concept
Question

Which change holds?

Answer

A change to the connections — what is measured, rewarded or paid for — rather than to quantity.

Card 4concept
Question

The sentence to add to any recommendation

Answer

“What will push back is…” — naming the response is what turns a wish into an answer.

2.6.24 cards

Card 5concept
Question

The five words for describing a system

Answer

Elements, connections, boundary, purpose, feedback.

Card 6concept
Question

Why does the boundary matter?

Answer

Everything outside it is treated as fixed, so it decides which solutions the analysis can even consider.

Card 7concept
Question

How do you find a system's purpose?

Answer

Read it from what the system reliably produces, not from what its owner says it is for.

Card 8definition
Question

Define: feedback

Answer

Output returning as input, so the system learns from behaviour it caused — which is why systems drift.

2.6.34 cards

Card 9concept
Question

The three shapes of change

Answer

Steady (returns to a level), growing (each round bigger), tipping (flips and stays).

Card 10concept
Question

Why is growing noticed late?

Answer

No single step is unusual, so nothing triggers attention until the total is already large.

Card 11concept
Question

Why is tipping dangerous?

Answer

Removing the pressure does not undo the change — the way back is not the way you came.

Card 12concept
Question

What does each shape need?

Answer

Steady: change the rule. Growing: act early. Tipping: keep a margin.

2.6.44 cards

Card 13definition
Question

Define: model

Answer

A simplified version of something, built to answer one question — useful because of what it leaves out.

Card 14concept
Question

The test to apply to any model

Answer

What did it leave out, and does that matter for the question being asked of it?

Card 15concept
Question

Model, simulation, visualization

Answer

A model simplifies; a simulation runs a model forward in time; a visualization shows data so a person can read it.

Card 16concept
Question

Why are charts persuasive?

Answer

They are read in about a second, and axis, scale and colour have already made an argument by then.

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