- 4questions
- 69marks
- 16question parts
- 13micro-topics
What this paper tests
Mark distribution
- Production in theory29%
- People in theory13%
- People in context13%
- Process in context13%
- Process in practice9%
- Production in practice9%
- Product in theory7%
- Product in practice4%
- Process in theory3%
Hardest areas (by marks)
- 1.Subtractive techniques15 marks
- 2.Designing sustainably9 marks
- 3.Obsolescence9 marks
Question types
- explain / justify50%
- outline25%
- other13%
- find / solve6%
0% of parts are show / prove.
Questions in this paper
Open a question to see what each part tests, how often that micro-topic comes up, and practise matched questions.
Where to go next
Explore topic pages
Every micro-topic in this paper, with its exam pattern and practice.
Browse Design Technology HL topicsPredicted questions
The likely question types in the next sitting, from the same data.
Predicted Paper 2Try a mock exam
A full paper under timed conditions with AI marking to IB criteria.
Start a mock exam
Good to know
Can I download Design Technology HL November 2016 Paper 2 here?
No. The paper and its mark scheme belong to the IB and are not reproduced. This page gives the structure of every question (marks, command term, micro-topic, the skill tested), the exam analysis, and practice questions we wrote to test the same skills. Subscribers can also open our summary of how each part's marks are awarded.
Which topics dominate November 2016 Paper 2?
Production in theory 29% (typical 9%), People in theory 13% (typical 16%), People in context 13% (typical 5%).
How do I practise this paper without the paper?
Press "Practise similar" on any question. We open questions matched by micro-topic, command term and mark range with model answers and AI marking, then bring you back here.
Want to practise the skills from this paper?
Open original Exam Vault questions matched by topic, marks and command term, with AI marking and step-by-step feedback.